FAQ

[vc_row css=”.vc_custom_1460058511396{background-color: rgba(255,255,255,0.9) !important;*background-color: rgb(255,255,255) !important;}”][vc_column width=”1/6″ css=”.vc_custom_1460058154620{margin-right: 100px !important;margin-left: 100px !important;}”][/vc_column][vc_column width=”2/3″][vc_toggle title=”What’s so great about GRID?” el_id=”1459794036046-78f05213-ada4″]In a word, it’s FUN.  Think about how it would feel to win the Little League Championships with your friends, combine that with a workout perfectly programmed to your strengths, and then sprinkle on a PR…that’s how fun GRID is.  [/vc_toggle][vc_toggle title=”Why is it good for me?” el_id=”1459794097655-09592635-0753″]Because it’s literally good for anybody!  With different divisions offered and specialists needed, anybody can contribute to a team based on what you naturally perform best at.  
If you like to play with your fitness, play on a team, or play your strengths, GRID is perfect for you.  [/vc_toggle][vc_toggle title=”What’s the difference between GRID 6 and regular GRID?” el_id=”1459796200481-3500db9c-8152″]GRID 6 is a more attainable variation of the sport of GRID – we want anybody and everybody to experience the team camaraderie, and the adrenaline rush of GRID, regardless of skill level.  So whether you’ve got your sights set on playing with the pros one day, or you’ve seen some racing and just think it’d be a blast, our goal is to create as inclusive, energetic and rewarding an atmosphere as possible. 

The details

  • GRID teams have 7 men and 7 women — GRID 6 teams have 3 men and 3 women
  • GRID teams complete 11 races back to back over the course of 2 hours — GRID 6 teams will complete 2-3 races back to back in sets that are a few hours apart and over the course of 2 days
  • GRID teams compete on 1 GRID (court) — GRID 6 teams will compete on 2 GRIDs

[/vc_toggle][vc_toggle title=”What is the overall structure?” el_id=”1459796900131-59322fdf-8f99″]For a breakdown of each race format see “What are the race formats?”.  Check back for official programming

Day 1

Partner Forward and Mirror (back to back)

—–Short break (about 20 minutes) —–

2 Echoes (back to back)

Long Break – teams recalibrated depending on performance

Ladder

—-Short break (about 20 minutes) —–

Jack and Jill

End of Day 1

Day 2

2 Biads (back to back)

—-Short Break (about 20 minutes) —–

Surprise GRID 6 race

Long Break – top teams in each division will advance to next round

Ladder

–Short break (about 20 minutes) —-

Jack and Jill

Break – top 2 teams per division determined

Sprint Relay

Social for all teams! Awards ceremony [/vc_toggle][vc_toggle title=”Why is GRID 6 different than other fitness competitions?” el_id=”1459796473190-c8ad34ff-5c13″]Traditional Fitness Competition

— all competitors are broken into heats of on average 10 athletes/teams all going at the same time.  

— The workouts are programmed based on hitting as many different metabolic pathways as possible, testing the athletes’ full capabilities

— Scoring is usually complicated and hard to track from a spectator experience.  

In GRID 6

— 2 teams compete head to head at a time…this makes for an excellent spectator experience, and a true ‘racing’ feeling

— Race structure is predetermined by the sport, and programming can be broken up to highlight an athlete’s strengths as opposed to ferreting out their weaknesses.  

— Each “heat” of 2 teams will be an exciting showdown, with the winner easily identified by spectators – whoever crosses the finish line first wins!  However divisions will be ranked by score (similar to typical comps)[/vc_toggle][vc_toggle title=”What are the standards?” el_id=”1459797001828-d0b808dd-1ff1″]Note – each athlete should not feel responsible for completing all of these standards. Your role on your team will be based off of your strengths.  

DIVISION A

High end weight  One male and one female should be able to complete these…if more than 1 of each can complete these, great, but not necessary

Snatch 2-4 reps @ 205/115

Clean 2-4 reps @ 275/175

High end gymnastics One male and one female should be able to complete these…if more than 1 of each can complete these, great, but not necessary

MU @ 8+ reps

8” deficit HSPU @ 8+ reps

Working sets   2-3 males and females should be able to complete these in order to contribute to their team, not  

GTO @ 135/95

Thruster @ 135/95

CTB

HSPU

 

 

DIVISION AA

High end weight

Snatch 2-4 reps @ 155/100

Clean 2-4 reps @ 205/125

High end gymnastics

CTB @ 8+ reps

HSPU @ 8+ reps

Working sets

GTO @ 115/75

Thruster @ 115/75

Pullup

TTB

DIVISION AAA

High end weight

Snatch 2-4 reps @ 115/85

Clean 2-4 reps @ 175/125

High end gymnastics

Pull up @ 5+ reps

TTB @ 5+ reps

Working sets

GTO @ 95/65

Thruster @ 95/65

Jumping pullups

Kick up to handstand[/vc_toggle][vc_toggle title=”How do you play?” el_id=”1459797375174-2e2a10be-0c07″]Teams start at the start line and finish at the finish line.  The first team to cross the finish line first, wins the race.  The team who wins the most races, wins!  Each race consists of different rules, layouts, and programming.  [/vc_toggle][vc_toggle title=”What do I need to play?” el_id=”1459797581542-adabb9b3-885a”]Just your fitness!  It is certainly advised though, that you have an understanding of the rules and and sport.  Watch a match!  

Uniforms are not required, but if you and your team would like a little something special to stand out and create team unity we are offering custom made uniform shirts by All Out Media.  (Sign up for our Newsletter to stay up to date on availability/ordering)[/vc_toggle][vc_toggle title=”How do I find my teammates?” el_id=”1459797846686-5901e31c-1e66″]Best question to ask is, who are your training buddies?  Who are the ones you love to workout next to, who make you laugh and push you?  Those are your perfect teammates!  

Remember, not everyone on your team has to be able to complete all the standards…you just need to have one man and woman who can perform the heavier lifts, and one man and woman who can complete the specialty gymnastics movements.

A good blueprint for a team is as follows:
  Men – (1) Strength specialist, (1) body weight specialist (1) middle of the road generalist           Women – (1) Strength specialist, (1) body weight specialist (1) middle of the road generalist

 
Need help?  Shoot us an email at info@thefgl.com and we will help to connect you with potential teammates looking to round out their team with someone with your strengths.  [/vc_toggle][vc_toggle title=”Does our team need a coach? ” el_id=”1459804361650-67422407-0212″]Definitely not!
Do you need a coach to play flag football, or a pickup game of basketball?  Nope – and you can still execute a strategy and have a blast…

Will your team be more cohesive if you have a coach calling the shots? Sure, but it’s not required, nor is it necessary.[/vc_toggle][vc_toggle title=”How do I coach a team? ” el_id=”1460646398565-666b1099-978a”]If you’re interested in coaching a team you’re in for a fun ride – coaching GRID can be just as much of an adrenaline rush as playing!  The level at which you want to compete will dictate how much time and effort to put in to your role…there are endless strategies to consider if you want to make a run for making it to the Sprint Relay, or it can simply be a rewarding weekend of directing your players on the GRID while they race towards the finish line.  

If you’re interested in learning more about coaching, strategy, and suggestions for preparation on the road to GRID 6, email us at info@thefgl.com for our e-book.

[/vc_toggle][vc_toggle title=”How do I prepare for the event?” el_id=”1459804465077-56a4e492-30f7″]

  • –Work on your strengths and get them as impressive as possible
  • –Cycle intense intervals into your training – you should be able to perform at 100% capacity for a short amount of time, and recover as quickly as possible.  
  • –Study the races – know the rep schemes, rules, and where you will contribute
  • –Practice with your team!  Part of the fun of GRID is developing your team spirit, strategy, and running through the races together.   Plus, having a rehearsed plan will help you execute better during the competition, and competing well is always more fun! 

[/vc_toggle][vc_toggle title=”What are the general GRID rules?” el_id=”1459804612783-7621757b-77a6″]–Sportsmanship is mandatory

–When competing on a GRID lane, no athlete is permitted to cross over to the other team’s lane

–A race is finished when all body parts of the final athlete in the corresponding lane cross the finish line.  One ref per team will be designated to record the finish time of each team.  

–Substitutions must be completed in the start zone with the majority of the active player’s body and the substituting athlete’s body inside the start zone.  

–Unlimited substitutions are allowed within each race [/vc_toggle][vc_toggle title=”What races will be run?” el_id=”1459804654081-ab2a46d8-9346″]All teams will run through the following:

–Partner Forward

–Mirror

–2 Echoes (mixed gender)

–Ladder

–Jack and Jill

–2 Biads (single gender)

–GRID 6 style race

The top 2 teams in each division will race in the sprint relay [/vc_toggle][vc_toggle title=”What are the race formats?” el_id=”1459804738220-4b7440c5-9ac0″]Race 1: Partner Forward

  • In each Lane, two players of opposite gender complete a designated number of repetitions at a pair of Elements situated in each Quadrant. (Example:  Snatch and Box Jump)
  • One player performs work at any given time while the non-working player stands within the boundary of the Hash Box adjacent to the working player’s equipment.
  • There is no minimum number of repetitions required for any on-field player. No player may accrue more than the number of total required repetitions.
  • Players may substitute for another player of the same gender at any time, but no working player may accrue repetitions unless the non-working player is located within the boundary of the appropriate Hash Box.

Race 2: Mirror

  • In each Lane, six players — three of each gender — perform work as gender groups. (Example: 10 front squats per quadrant)
  • Working within gender groups only, one of the gender group members must perform a designated Element or Element combination with the barbell assigned to that gender group. Gender groups advance together to the next Quadrant after both gender groups have completed the number of repetitions required to be completed in that Quadrant.
  • Players may substitute by gender at any time.
  • There is no minimum number of repetitions required for any on-field player.
  • Neither gender group may allow its barbell to touch the ground before both gender groups have completed all of the repetitions required in the race. If either the men’s or women’s barbell touches the ground before the team has completed all repetitions required in the race, all on-field team members must return to the Start Zone. Once all six on-field team members return to the Start Zone, both gender groups must return to their barbells and continue to complete the required repetitions, beginning at the point where they left off before the barbell touched the ground.

Race 3 and 4: Echoes 

  • In each Lane, two players complete a designated number of Element repetitions at designated Element stations.
  • Only one player may perform Element work at any given time.
  • Players may substitute by gender at any time.
  • Race 4 begins exactly thirty seconds (00:30) after the time cap expires for Race 3.

Race 5: Strength Ladder

  • In each lane, only one player at a time may be in play on the ladder.
  • No succeeding player may leave the Start Zone to enter the ladder until the previous player has crossed into the Finish Zone.
  • A player on the ladder may attempt to complete the designated lift only once per barbell.
  • Each successful lift scores volume points equal to the weight of the bar in pounds.
  • A player may start anywhere on the ladder and may skip any bar, but may only move forward through the ladder.
  • Players must alternate by gender: each player entering the ladder must be of a different gender than the prior player.
  • In addition to total volume points lifted by the team as a whole, the total volume successfully lifted, as determined by the referees, by each team’s female players will be calculated, and a point will be awarded to the team that accrues the greatest volume lifted in total by its female players.

Race 6: Jack and Jill

  • In each Lane, two players of opposite gender complete a designated number of Element repetitions at designated Element stations.
  • Only one player may perform Element work at any given time.
  • Players may substitute by gender at any time.

Race 7: Women’s Biad

  • In each Lane, for each designated Element, there are three stations.
  • Three female players must complete the designated number of Element repetitions required at each designated Element station.
  • All three players may work at different stations at the same time.
  • While completing each Element, players may switch between Element stations as desired. Repetitions are required to be completed at each station, not by a designated player.
  • No player may advance to the next Element, Quadrant, or Zone, as appropriate, until all of the repetitions required to be completed at each of the three Element stations have been completed (the “Joint Advancement Rule”).
  • No repetitions may accrue while any team member is in violation of the Joint Advancement Rule.
  • Players may substitute by gender at any time.

Race 8: Men’s Biad

  • In each Lane, for each designated Element, there are three stations.
  • Three male players must complete the designated number of Element repetitions required for the designated Element station.
  • All three players may work at different stations at the same time.
  • While completing each Element, players may switch between Element stations as desired. Repetitions are required to be completed at each station, not by each player.
  • No player may advance to the next Element, Quadrant, or Zone, as appropriate, until all of the required repetitions required at each of the three Element stations have been completed (the “Joint Advancement Rule”).
  • No repetitions may accrue while any team member is in violation of the Joint Advancement Rule.
  • Players may substitute by gender at any time.

Race 9: GRID 6 

  • It’s a Surprise!

Race 10: Sprint Relay

  • In each Lane, only one player at a time may be in play.
  • Players may substitute without regard to gender at any time, except after performing the final repetition of a given Element.
  • After performing the final repetition of a given Element, the player must return to the Start Zone, make a four-point touch (i.e., both hands and feet) on the flooring within the Start Zone and run into the Finish Zone.
  • For certain designated Elements that do not require a return to the Start Zone, a working player may substitute on the designated Element at any point before the working player enters the Finish Zone.
  • No succeeding player may leave the Start Zone to begin a leg of the relay until the previous player has crossed into the Finish Zone.

[/vc_toggle][vc_toggle title=”How should I practice with my team?” el_id=”1459804868257-0eec4aa5-876b”]Practicing with your team will be part of the fun of this experience!  Tag us in your pictures and videos of team practices so we can see how you’re doing.

  • Create a game plan for each race – who will be doing what/how the work will be broken up
  • Practice transitions to make them efficient especially:
    • Mirror (bar cannot touch the ground so practice your ‘human rack.’)
    • Partner Forward (athlete not working on the GRID must be in the hash box for reps to count)
  • Run through the race sets back to back – make sure everyone knows their roles and can complete what’s expected of them
  • Think about communication on the GRID – how will you adjust if something happens outside of the plan?

 

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